2022 Chicago National Conference

July 21-23, 2022

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FILTERS APPLIED:PreK - 5, Exhibitor Workshop, Physics

 

Rooms and times subject to change.
7 results
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How to Seriously Succeed Through Play: The Research Behind Game-Based Learning

Thursday, July 21 • 8:20 AM - 9:20 AM

McCormick Place - W190b



(Only registered attendees may view session materials. Please login with your NSTA account to view.)
Legends of Learning One Pager - National 2022.pdf
Math Basecamp White Paper

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Sponsoring Company: Legends of Learning

Attendees will learn how employing game-based learning (GBL) engages and develops all learners. Understand how games empower students, develop critical thinking skills, provide instant feedback (and more) to develop content mastery as well as social-emotional learning. Game-Based Learning: encourages players to take risks without fear of failure, provides instant feedback that takes advantage of the richest teachable moments, creates individualized experiences through student agency, develops 21st century skills such as critical thinking, communication, collaboration, and creativity, allows students to experience that actions have ramifications, and invites all students to engage, providing expanded opportunities for equitable learning. Attendees will experience examples of each of these benefits, discuss how they could apply to their own classrooms, and will learn about the research that supports them. Attendees will collaborate with each other as they explore and discuss concepts during the session. They will also investigate how to apply game-based learning to creating experiences that address their own learning objectives.

TAKEAWAYS:
Apply game-based learning to make a difference to your students.

SPEAKERS:
Janet Pittock (director: , CA)

Astronomy: Teaching Nighttime Subjects during the Day

Thursday, July 21 • 1:00 PM - 2:00 PM

McCormick Place - W192b


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Sponsoring Company: Fisher Science Education

Space exploration is expanding and so are the needs for scientists who look to space for solutions to our current issues. So how do you spark the imagination of your kids? Let’s make astronauts cool again! This workshop focusses on creating that spark in middle school aged children by focusing on products that can relate space to students in a classroom during daylight hours. We will focus on three categories of products. 1) Portable, affordable telescopes designed for night time use that can be loaned out to students. 2) Apps and teaching aids that can be used during class to simulate a nighttime setting. 3) Products that specifically are designed to work during the day such as a sun scope or classroom models.

TAKEAWAYS:
Teachers will learn about a series of products designed to teach space to students during the day.

SPEAKERS:
Thomas Wright

Next Level Learning: Using Interactive STEM Cases to Power Up Thinking!

Thursday, July 21 • 3:40 PM - 4:40 PM

McCormick Place - W190b


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Sponsoring Company: ExploreLearning

STEM cases are an integral part of meaningful inclusive and authentic learning. They can range from community awareness to global crises. Students can instantly make socio-emotional connections to the cases as the phenomenon they are reviewing can be happening just beyond the walls of their classrooms. (And studies show that when students make emotional connections, they are able to redirect more content into long-term memory storage!) In addition, STEM cases can support all students by differentiating delivery and assessment, using technology (which has its own modifications and accommodations), and by also providing handbooks for educators and students to create additional in depth pedagogy and experiences. Because we focus on the process, educators can assess science and engineering skills over time as students complete more than a dozen standards-based studies. Session Outline: 1) Participants will learn more about the value of providing a career-readiness approach to STEM learning. 2) We'll review the research behind an effective program like Interactive STEM Cases. 3) Participants will see how we can see real-time data collection and see how this approach makes sense to pause if we need to support a challenging concept 4) Participants will have an opportunity to jump into an Interactive STEM Case to get excited about adding this resource to their students’ tool kit.

TAKEAWAYS:
The purpose of providing students with real-time scenarios to engage STEM enthusiasm.

SPEAKERS:
David Kanter (ExploreLearning: Charlottesville, VA)

Now Trending: Science Simulations to Make Things Stick!

Friday, July 22 • 8:00 AM - 9:00 AM

McCormick Place - W190b


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Sponsoring Company: ExploreLearning

Everyday events make us wonder. Some events are easily explained, while others cannot. When these events are examined and tested through virtual simulations, they give students an opportunity to think. Why do some objects float and others sink? What is the difference between a solar eclipse and a lunar eclipse and how often does that happen? Learn how to use virtual simulations to help students dig deeper and get inspired by science and STEM phenomenon! Through this highly interactive session, educators will be able to understand the added value of including simulations to their current lab practices. Although hands-on activities are always important, simulations allow for a deeper understanding of content for all students. When coupled with hands-on learning, students can create more moments to explore, discover and apply new concepts. Simulations are repeatable (to allow for trial and error) so students can practice skills again and again to make STEM concepts stick!

TAKEAWAYS:
Use of virtual simulations builds a deeper understanding of concepts.

SPEAKERS:
Jenna Mercury (ExploreLearning: Charlottesville, VA)

Building Meaningful STEM Learning Experiences: Using 3D and XR for Interactive Online Learning

Friday, July 22 • 1:00 PM - 2:00 PM

McCormick Place - W192b



(Only registered attendees may view session materials. Please login with your NSTA account to view.)
Presentation Deck

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Sponsoring Company: Inspirit

Recent times have called for changes in the ways students learn STEM and have exposed gaps in current virtual STEM instruction. In our session, K-12 educators will learn about and be empowered to incorporate powerful VR and 3D STEM tools into their learning systems. We will use Inspirit’s virtual labs and 3D learning content features to teach and practice this. Our content is designed to stimulate high knowledge gain, deep engagement, and critical thinking in learners through their active involvement in virtual gamified environments. We’ll also answer some fundamental questions about technology integration into the classroom: (1) What is XR? What devices do we need to improve student learning outcomes? (2) How can we align with existing agencies and beliefs to support more meaningful and long-term integration? (3) What does it take to bridge the best practices of academic research in gamifying STEM education with practical considerations for making this technology work in the real-world? Through this hands-on and discussion-rich experience, participants will gain tools to align new media technologies with diverse curriculum, standards, and desired outcomes and examine how to use virtual 3D STEM labs in meaningful ways in the classroom.

TAKEAWAYS:
Attendees will learn how to deepen the level of student engagement and critical thinking skills using affordable, accessible, interactive, gamified STEM experiences via 3D learning tools.

SPEAKERS:
Sarah Taylor (Inspirit: Stanford, CA), Luke Nilles (Inspirit Learning, Inc.: Atlanta, GA), Gerry Marchand (Huntley High School: Huntley, IL)

Cow-apult Confessions: The intersection of engaging games and rigorous science education.

Friday, July 22 • 3:40 PM - 4:40 PM

McCormick Place - W190b



(Only registered attendees may view session materials. Please login with your NSTA account to view.)
Legends of Learning One Pager - National 2022.pdf
Math Basecamp White Pages

Show Details

Sponsoring Company: Legends of Learning

Build a catapult to launch cows, learn about impacts on trajectories and walk away with knowledge of how to bring more of this engaging gaming experience to your classroom. Research has proven how we learn best through engagement and play. While launching cows can seemingly be all play, students doing this activity need to adjust their approach in order to hit a target or defined goals. This activity is based on one of the premise of engagement, which is a fundamental concept to game-based learning, From force and motion, to the water cycle, to the conservation of energy and more, help students gain science literacy, students can explore science and engineering practices, and more easily attain subject mastery through engaging approaches like game-based learning.

TAKEAWAYS:
Participants will receive first-hand experience of what collaboration and achievement can look like through our hands-on game-based learning platform. Come ready to collaborate, compete, learn some science and math, and have a whole lot of fun!

SPEAKERS:
Sean Reidy (Legends of Learning: Washington, DC)

Blast Off with STEM Learning

Saturday, July 23 • 10:40 AM - 11:40 AM

McCormick Place - W476


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Sponsoring Company: Estes Education

Learn model rocketry basics through NGSS based content and build a FREE rocket with us!

TAKEAWAYS:
Model rocketry is your teaching companion to make engineering come to life for your students.

SPEAKERS:
Nicole Bayeur (Estes Industries: , United States)

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