2022 Chicago National Conference

July 21-23, 2022

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FILTERS APPLIED:Developing Scientific Literacy in the Science and STEM Classroom, Physical Science

 

Rooms and times subject to change.
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Lunch: Elements of Curriculum-Based Professional Learning

Wednesday, July 20 • 11:45 AM - 12:45 PM

Hyatt Regency McCormick Place - Regency Ballroom


STRAND: No Strand

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By Invitation Only

Shifting from traditional professional development to curriculum-based professional learning is a simple concept but complex to design and execute well. At its core, it means teachers experience the same kind of inquiry-based learning we expect them to provide their students. Learn more about a Carnegie Corporation of New York report, The Elements, which identifies a core set of research-based actions, approaches, and enabling conditions that effective schools and systems have put in place to reinforce and amplify the power of high-quality curriculum and skillful teaching.

TAKEAWAYS:
1. Examine beliefs and assumptions regarding the relationship between high-quality instructional materials, curriculum-based professional learning and student success 2. Gain understanding of the foundation for The Elements, a challenge paper from Carnegie Corporation of New York 3. Learn from science practitioners whose successful curriculum implementation efforts are grounded in the elements and essentials.

SPEAKERS:
Jim Short (Carnegie Corporation of New York: New York, NY)

Dog Mode Design Challenge

Thursday, July 21 • 8:20 AM - 9:20 AM

McCormick Place - W185a



(Only registered attendees may view session materials. Please login with your NSTA account to view.)
Dog Mode Slide Deck

STRAND: No Strand

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Introducing students to real-world engineering problems is a key component to engaging them in the science classroom. In this project, students solve the problem of saving pets from a hot car. Many students are aware of this issue and would have many ideas on how this could be achieved. This projects gives them the tools to help solve such a problem by building a model and finding a solution. Participants in this session will get to build the model themselves to see how information from sensors (input) can determine what should be done (output) through simple lines of code. No coding or engineering experience is needed, just imagination and logical thinking. Projects like these can expose students to STEM Careers. The exposure to coding and engineering design can also get them interested in doing more in the STEM field.

TAKEAWAYS:
Solve a real-work problem with coding and engineering design - no prior experience needed.

SPEAKERS:
Jessica Kohout (Howard County Conservancy: Woodstock, MD), Stacy Thibodeaux (Southside High School: Youngsville, LA)

Strategies to Elevate Students Scientific Literacy with Real-World Data

Thursday, July 21 • 8:20 AM - 9:20 AM

McCormick Place - W181b



(Only registered attendees may view session materials. Please login with your NSTA account to view.)
Access to Resource Document
Complete this Google Form to access the Resource Document of links and the slide deck from the workshop.

STRAND: Developing Scientific Literacy in the Science and STEM Classroom

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Science literacy is essential to be informed and engaged citizens in the 21st century. Data are what we use to do science. Thus, reading and making sense of real-world data are fundamental skills to being scientifically literate and a fun way to engage learners with science. However, how do we incorporate data into K-8 science without feeling overburdened with yet another thing to teach? By integrating it into what we are already doing! Join us to explore the connections between data, science, and literacy. We will experience research-based strategies and freely available resources for integrating phenomenon-based and local data into our science instruction to promote science literacy. We will participate in activities ourselves and reflect on approaches for how to bring these into our classrooms. The goal is to increase our data toolkit of strategies and resources to increase science literacy and relevance for students. Participants will leave more empowered to integrate data into their science content in purposeful ways to better helps students do and communicate science. Working with and learning from data fosters critical thinking skills, lifelong interests in science, and facilitates learners’ literacy skills. Let’s set our students up for success now and in the future!

TAKEAWAYS:
Participants will identify how data literacy is a critical aspect of science literacy in the 21st century and how to leverage existing strategies to authentically integrate data into K-8 science instruction to teach their science content and increase literacy simultaneously.

SPEAKERS:
Kristin Hunter-Thomson (Dataspire Education & Evaluation, LLC: No City, No State)

How to Seriously Succeed Through Play: The Research Behind Game-Based Learning

Thursday, July 21 • 8:20 AM - 9:20 AM

McCormick Place - W190b



(Only registered attendees may view session materials. Please login with your NSTA account to view.)
Legends of Learning One Pager - National 2022.pdf
Math Basecamp White Paper

Show Details

Sponsoring Company: Legends of Learning

Attendees will learn how employing game-based learning (GBL) engages and develops all learners. Understand how games empower students, develop critical thinking skills, provide instant feedback (and more) to develop content mastery as well as social-emotional learning. Game-Based Learning: encourages players to take risks without fear of failure, provides instant feedback that takes advantage of the richest teachable moments, creates individualized experiences through student agency, develops 21st century skills such as critical thinking, communication, collaboration, and creativity, allows students to experience that actions have ramifications, and invites all students to engage, providing expanded opportunities for equitable learning. Attendees will experience examples of each of these benefits, discuss how they could apply to their own classrooms, and will learn about the research that supports them. Attendees will collaborate with each other as they explore and discuss concepts during the session. They will also investigate how to apply game-based learning to creating experiences that address their own learning objectives.

TAKEAWAYS:
Apply game-based learning to make a difference to your students.

SPEAKERS:
Janet Pittock (director: , CA)