Computer science promotes problem solving, decision making, communication,
and critical thinking. Students in early grades need the opportunity to
participate in programming activities that engage them while also strengthening
reasoning and problem-solving skills. Project STEM+C2 provides this opportunity
for Grades 2 and 3 classroom students while motivating young learners and
promoting cognitive reasoning. Computer science provides students with
opportunities to learn about process thinking, troubleshooting, the iterative
nature of problem solving, and perseverance. We engaged students in building
computational thinking skills through unplugged computer science activities.
Featured lessons include placing items on a bookshelf using positional words,
writing a program for a battleship to find a target, and using conditionals to
guide hedgehogs through a maze. Implemented and field-tested through a U. S.
Dept. of Education project, STEM+C2, the activities will engage young
This poster will describe and link to three unplugged computer lessons including using positional words to model computational thinking, how to write a program using algorithmic thinking, debugging programs and looping, and using conditionals to write programs.
Monica Meadows (University of Arkansas at Little Rock: Little Rock, AR)