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In reflecting on the 5E instructional model and design thinking, I recognize how these frameworks enhance the way students experience learning in a STEAM classroom. The 5E model engage, explore, explain, elaborate, and evaluate—supports a constructivist approach that actively involves students in the learning process and allows them to build understanding through inquiry and exploration (McFadden, Thornburgh, & Robinson, 2021). For example, in a lesson on ecosystems, I could start by engaging students with a question or real-world problem related to environmental conservation. They would then explore through hands-on activities, such as examining soil samples or observing plant growth, and proceed to explain their findings. This process encourages students to connect their learning to broader scientific concepts and apply their understanding to real-world challenges. Incorporating the 5E model into my checklist emphasizes creating a classroom environment where students not only acquire knowledge but also develop critical thinking and problem-solving skills through iterative learning. By using both the 5E model and design thinking, my approach to STEAM education will be more dynamic, fostering an atmosphere where students take ownership of their learning and are encouraged to innovate.
Reference
McFadden, J., Thornburgh, W., & Robinson, B. (2021). 5E and the PEs. Science and Children, 59(1).
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