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Catch Me If You Can! This resource is an introductory kindergarten STEM unit that focused on building a trap to catch a gingerbread man. This activity integrates STEM with literacy as students read, write, learn about pushes and pulls, and design a trap for the folktale, The Gingerbread Man. |
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Push Pull-Changing Direction Students will investigate the interactions between colliding objects using pushes and pulls. After listening to the book, Push and Pull by Charlotte Guillian, students will play a game of kickball and observe how the ball is pushed, pulled, started, stopped, collided with other objects and how it changed position and speed. As a group, students will then brainstorm about other objects being pushed ... |
NGSS@NSTA Vetted Resource
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